Godot

This page is designed to help you understand what Godot is and how it can be used by creators.

Godot Engine is a free open source 3D game engine for Android, Linux, Mac and Windows. A WebEditor is also available.

Some information with relevance to XR preservation, quote from the features list:

XR support

Godot makes cross-platform Augmented and Virtual Reality development easy.

  • Works with many headsets including the Meta Quest, Valve Index, HTC Vive, Oculus Rift, all Microsoft MR headsets, and many more.

  • Support for OpenXR, an emerging open standard that most hardware vendors are moving to.

  • Plugins give access to various proprietary SDKs, such as OpenVR (SteamVR) and the legacy Oculus SDKs.

  • WebXR can deliver AR/VR experiences via a web browser.

  • ARKit allows creating AR apps for iOS.

Multi-platform editor

Create games on any desktop OS and Android.

  • Works on Windows, macOS, Linux, *BSD and Android (experimental). The editor runs in 32-bit and 64-bit on all platforms, with native Apple Silicon support.

  • Small download (around 35 MB), and you are ready to go.

  • Easy to compile on any platform (no dependency hell).

Multi-platform deploy

Deploy games everywhere!

  • Export to desktop platforms: Windows, macOS, Linux, UWP, and *BSD.

  • Export to mobile platforms: iOS and Android.

  • Consoles: Nintendo Switch, PlayStation 4, Xbox One via third-party providers (read more).

  • Export to the web using HTML5 and WebAssembly.

  • One-click deploy & export to most platforms. Easily create custom builds as well.

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