Godot
This page is designed to help you understand what Godot is and how it can be used by creators.
Godot Engine is a free open source 3D game engine for Android, Linux, Mac and Windows. A WebEditor is also available.
Some information with relevance to XR preservation, quote from the features list:
XR supportGodot makes cross-platform Augmented and Virtual Reality development easy.
Works with many headsets including the Meta Quest, Valve Index, HTC Vive, Oculus Rift, all Microsoft MR headsets, and many more.
Support for OpenXR, an emerging open standard that most hardware vendors are moving to.
Plugins give access to various proprietary SDKs, such as OpenVR (SteamVR) and the legacy Oculus SDKs.
WebXR can deliver AR/VR experiences via a web browser.
ARKit allows creating AR apps for iOS.
Multi-platform editorCreate games on any desktop OS and Android.
Works on Windows, macOS, Linux, *BSD and Android (experimental). The editor runs in 32-bit and 64-bit on all platforms, with native Apple Silicon support.
Small download (around 35 MB), and you are ready to go.
Easy to compile on any platform (no dependency hell).
Multi-platform deployDeploy games everywhere!
Export to desktop platforms: Windows, macOS, Linux, UWP, and *BSD.
Export to mobile platforms: iOS and Android.
Consoles: Nintendo Switch, PlayStation 4, Xbox One via third-party providers (read more).
Export to the web using HTML5 and WebAssembly.
One-click deploy & export to most platforms. Easily create custom builds as well.
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