Tom Ensom (he/him) is a London-based Digital Conservator specialising in the conservation of software-based art. He works with those caring for software-based art to research, develop and implement strategies for its long-term preservation. He currently works primarily with Tate’s Time-based Media Conservation team, where he has helped develop their conservation strategy for software-based art and works on the acquisition of a wide range of time-based media artworks. His current research focus is the preservation of artworks which employ real-time 3D software and immersive media (XR) technologies.
You can reach me on:
Twitter: https://twitter.com/Tom_Ensom
Email: tomensom [at] gmail.com
Knowledge Base content I'm currently working on:
Unreal Engine 4 related resources
Introduction to Real-Time 3D
Introduction to Virtual Reality