> For the complete documentation index, see [llms.txt](https://pimkb.gitbook.io/pimkb/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://pimkb.gitbook.io/pimkb/preserving-3d-software.md).

# Preserving 3D Software

- [Introduction](https://pimkb.gitbook.io/pimkb/preserving-3d-software/introduction.md)
- [Game Engines](https://pimkb.gitbook.io/pimkb/preserving-3d-software/game-engines.md)
- [Unity](https://pimkb.gitbook.io/pimkb/preserving-3d-software/game-engines/unity.md)
- [Archiving a Unity 5 Source Project](https://pimkb.gitbook.io/pimkb/preserving-3d-software/game-engines/unity/archiving-a-unity-5-source-project.md): This page describes the process for archiving a Unity 5 project and its dependencies on Windows, so that it can be preserved independently of a specific computer system.
- [Unreal Engine](https://pimkb.gitbook.io/pimkb/preserving-3d-software/game-engines/unreal-engine.md)
- [Archiving an Unreal Engine Source Project](https://pimkb.gitbook.io/pimkb/preserving-3d-software/game-engines/unreal-engine/archiving-an-unreal-engine-source-project.md)
- [Godot](https://pimkb.gitbook.io/pimkb/preserving-3d-software/game-engines/godot.md)
- [Mobile Platforms](https://pimkb.gitbook.io/pimkb/preserving-3d-software/mobile-platforms.md)
- [3D Data](https://pimkb.gitbook.io/pimkb/preserving-3d-software/3d-data.md)
- [Video Documentation](https://pimkb.gitbook.io/pimkb/preserving-3d-software/video-documentation.md)
- [Preservation Strategies](https://pimkb.gitbook.io/pimkb/preserving-3d-software/preservation-strategies.md)
