Further Reading
Virtual Reality Fundamentals
Google. Google VR: Fundamental Concepts. URL: https://developers.google.com/vr/discover/fundamentals
Brown VR Software Wiki. URL: https://www.vrwiki.cs.brown.edu/
Virtual Reality Preservation Research
Campbell, S. (2017). A Rift in our Practices, Toward Preserving Virtual Reality [Master’s Thesis, New York University]. https://miap.hosting.nyu.edu/program/student_work/2017spring/17s_thesis_Campbell_y.pdf
Campbell, S., & Hellar, M. (n.d.). From Immersion to Acquisition: An Overview Of Virtual Reality For Time Based Media Conservators. Electronic Media Review, Six: 2019-2020. Retrieved October 7, 2021, from https://resources.culturalheritage.org/emg-review/volume-6-2019-2020/campbell/
Cranmer, C. (2017). Preserving the emerging: virtual reality and 360-degree video, an internship research report. Undefined. https://www.semanticscholar.org/paper/Preserving-the-emerging%3A-virtual-reality-and-video%2C-Cranmer/1a11eea6b2a6c095f370180bf1ec153944e32e54
Ensom, T., & McConchie, J. (2021). Preserving Virtual Reality Artworks. Tate. https://doi.org/10.5281/zenodo.5274102
LIMA (2021). A Practical Research into Preservation Strategies for VR artworks on the basis of Justin Zijlstra’s 100 Jaar Vrouwenkiesrecht. URL: https://www.li-ma.nl/lima/article/preserving-vr-artworks
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